* This program is and example of how to print a text field from a file from * 3GL code using the API 8TEXTF. * Example of calling 8TEXTF directly 00200 OPEN(1)"UTCUST"; ! Open data file on channel ! for text processing by ! 8TEXTF. OPEN(2)"UTCUST"; ! Open same data file on ! channel for reading text ! keys. DIM SCREEN$[24], ! Dim screen array, FORMAT$[17]; ! format array. LET SCREEN$[0]="UTCUST", ! Set screen name, FORMAT$[0]="UTCUST", ! format name. DATA$=""; ! Clear record data area. CALL "8OPENS","S",SCREEN$[ALL], ! Call 8OPENS to build screen FORMAT$[ALL],DATA$,]SYSV$; ! and format tables. SCREEN$[10](9,1)=CHR(11), ! Set text field format entry ! number. SCREEN$[22]=PAD(SCREEN$[22],17), ! Dim text field table. SCREEN$[22](1,2)=BIN(1,2), ! Set channel for text record ! processing. SCREEN$[22](3,1)="N", ! Set 'No' flag to not use the ! valid value list in format ! definition of the text field SCREEN$[22](4,1)="G", ! Graphic border SCREEN$[22](5,1)="A", ! text field A SCREEN$[22](6,1)=CHR(8), ! # of lines in window SCREEN$[22](7,1)=CHR(60), ! # of characters per line SCREEN$[22](8,1)=CHR(1), ! line 1 of window SCREEN$[22](9,1)=CHR(1) ! column 1 of window 00210 SCREEN$[17]=KEY(2,END=290); ! Get the next key. IF SCREEN$[17](1,1)<>$FF$ ! If not a text record READ RECORD(2,KEY=SCREEN$[17])DATA$; ! Read the data record. CALL "8PRINT","CB",SCREEN$[ALL], ! Call 8PRINT to display FORMAT$[ALL],DATA$,]SYSV$; ! data record. CALL "8TEXTF","D",SCREEN$[ALL], ! Call 8TEXTF to display, FORMAT$[ALL],C,]SYSV$; ! scroll, exit. GOTO 210 ! Get next key. FI ! Endif. 00290 END ! End.